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・ Wolfen (film)
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・ Wolfenbüttel Ritter-Akademie
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・ Wolfenbüttel–Helmstedt railway
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・ Wolfenstein (rock)
Wolfenstein (series)
・ Wolfenstein 1-D
・ Wolfenstein 3D
・ Wolfenstein 3D engine
・ Wolfenstein RPG
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Wolfenstein (series) : ウィキペディア英語版
Wolfenstein (series)

''Wolfenstein'' is a series of World War II video games, originally developed by Muse Software. The third game in the franchise, ''Wolfenstein 3D'', was developed by id Software, and is widely regarded to have helped popularize the first-person shooter genre. In 2001, the series was rebooted with ''Return to Castle Wolfenstein'', developed by Gray Matter Interactive. This was followed by Raven Software's ''Wolfenstein'' in 2009, and MachineGames' ''Wolfenstein: The New Order'' in 2014 and ''Wolfenstein: The Old Blood'' in 2015.
The majority of the games follow protagonist William "B.J." Blazkowicz, and his fights against the Nazi powers. ''The New Order'' is set in an alternate history in which the Axis Powers won the Second World War.
==History==

''Castle Wolfenstein'' is a 2D adventure game released in 1981 for the Apple II, written by Silas Warner. One of the pioneers of the stealth game genre, it is a game of avoiding detection and managing limited resources while trying to escape from a Nazi stronghold. Combat was allowed, but bullets were precious, and non-violent options were often safer, such as pulling a gun on a guard and frisking him while his hands were raised. A sequel, ''Beyond Castle Wolfenstein'', was published in 1984.〔
''Wolfenstein 3D'', released in 1992, is a re-imagining of the Castle Wolfenstein scenario in first person with an emphasis on direct combat. Stealth and non-violent options are not present. Silas Warner, the designer of the original Apple II games, was not involved in the development. ''Wolfenstein 3D'' is important for popularizing the first person shooter and inventing many of the tropes that became standard in the genre.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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